Our Games
We're currently in active development. Our first titles are live on Android and iOS — more on the way.
We're heads-down building. Our first titles are live on Android and iOS. Check back here for screenshots, previews and launch announcements.
View on Google PlayWhen we hit 3+ titles, this section becomes a full games showcase with screenshots, ratings, and download links.
About Partnox
Partnox LLC is a remote-first independent mobile game studio. Our team spans Asia, Europe, the Caribbean, and North America.
We design, build, publish and operate our own mobile games — full ownership from concept to live service. No external clients, no outside briefs. Just titles we believe in, built the way we think they should be built.
We focus on mobile-first markets that major studios have overlooked — regions with strong smartphone penetration and almost no local competition. We publish our games in native languages, so our players get an experience that's actually made for them. That's how we consistently outperform globally-focused competitors in the markets that matter most to us.
Built for the markets others walk past, in the language players actually speak.
What Drives Us
We believe the best mobile games come from studios that play their own games, care about their players, and build for the long term.
We target markets with high smartphone penetration and almost no local game development — places like Haiti and across the Caribbean, Africa, and Southeast Asia. We publish in the native language of each market, so players get a game that actually feels made for them.
High retention, strong session depth, monetisation that doesn't exploit. Every design decision starts with "would we enjoy this ourselves?"
Every game we release is one we stand behind. No rushed launches, no filler content. We build for the long term — live service from day one.
The People Behind It
Two co-founders. Every game, every player interaction, every decision — it comes back to us.
The engine behind every game. Bubby handles all development — Unity architecture, gameplay systems, backend, and live ops. If it runs on a player's device, he built it.
The voice and face of Partnox. Lilie owns community, brand, and player relationships — the bridge between what we build and the people who play it.
How We Build
Unity3D is our primary engine for all mobile game development. We pair it with a carefully chosen set of tools built for performance, monetisation, and scale.
Our core engine for every game we make. Unity gives us the speed, cross-platform reach, and ecosystem to go from prototype to polished live service faster than anything else in the industry.
Get In Touch
We're a small, focused studio. If you want to talk games, reach out directly.